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Lodge of Sorceresses is Growing towards PvE Endgame!!!

We are recruiting active players, enthusiastic about PvE content in ESO, to grow towards the Endgame (progressive veteran Trials, currently running 2 Cores, 2 more being planned) through what we call "Midgame" content (veteran DLC Dungeons & Arenas). To achieve our goal, we organize events everyday at 8:30pm CET (German time). We do Midgame content in a daily basis, and want to achieve the same with Endgame.

Who can join?

  • We accept CP 160+ players, for long-term camaraderie, to grow and train, until they reach ready state to do Midgame content with us...
  • CP 300+ players (once leveled to, or joined us at such level) need to be able to attend our events at least 3 times a week, 8:30pm CET (events last 2-2.5 hrs max)...
  • We only are looking forward to players who can play the game 4-5 evenings a week in general, with future Midgame/Endgame prospect in mind...

What We Provide?

  • Training & Help to farm starter-level gear from vDungeons for CP-160 and above players...
  • Constant training and growth to help you become a killing machine (or a healing lifespring) as we progress together...
  • Additional events for "lower level" (CP 160-300) players as they level up...
  • Fun environment to do PvE - absolutely zero elitism, patience and tolerance towards new/unskilled players and such...
  • Discord - where we socialize, which is our primary guild chat...
  • Premium Website - where we organize our events, socialize further. Featuring event reviews written by our members. Colorful Event gallery... 
  • Custom Planner - where we plan to organize even better (coming very soon!)
  • Guild Housing - where you can find all Crafting Stations, Transmutation Station, Mundus Stones and ever growing cool decoration for your seeing pleasure...
  • Youtube Channel - where we stream almost all events we do as a guild...

Who Shouldn't Join?

  • Whoever isn't sure about their availability and playtime. We really don't want to chase after people and remind them to sign up for events. So if unsure, please don't waste our time!!!

If you like what you read, please kindly signup on our website (make sure you complete your profile here 100%).

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Guest Nefaras

[PTS] Patchnotes v4.0.2

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Guest Nefaras
The Elder Scrolls Online v4.0.2 introduces Undaunted Outfit Styles for testing, which you can read more about below. We’ve also redesigned many of the new Trial sets and fixed several combat-related issues. You’ll also find we’ve made several adjustments to the bosses in Cloudrest Trial, and continued fixing issues involving Summerset quests and content. The size of this latest patch is 965MB.

  • New Features / Updates / Big Changes
  • Template Updates
  • Fixes & Improvements
    • Morrowind
    • Summerset
    • Thieves Guild
    • Combat & Gameplay
      • Combat Balance
      • Combat Fixes & Improvements
      • Itemization Balance
      • Itemization Fixes & Improvements
    • Base Game
      • Alliance War & PvP
      • Art & Animation
      • Combat & Gameplay
      • Crafting & Economy
      • Crown Store & Crown Crates
      • Exploration & Itemization
      • Housing
      • UI

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Undaunted Outfit Styles
This week on the PTS, we are running a limited test of some new, dungeon boss-themed Outfit Styles.  Every few days, the Outfit Styles for a different dungeon’s Mask and Shoulders will drop in game, and a dungeon-inspired pack of weapon Outfit Styles will be featured in the Crown Store. 

Completing the featured dungeon has a chance to drop the Mask Outfit Style associated with that dungeon, while the Undaunted reward chest associated with the featured dungeon has a chance to drop the Shoulder Outfit Style for that dungeon. If you’ve completed the hard mode achievement for that dungeon, you are more likely to find Mask and Shoulder Outfit Styles.

Please note that this is a compressed schedule for testing purposes, and does not represent the timing in the future.
  • Monday through Wednesday (10:00AM ET)
    • Completing Crypt of Hearts has a chance to award the Ilambris’ Mask Outfit Style page
    • Glirion the Redbeard’s chest has a chance to award the Ilambris’ Shoulder Outfit Style page
    • New Ilambris themed weapon Outfit Styles are available in the Ilambris Arms Pack in the Crown Store
  • Wednesday through Friday (10:00AM ET)
    • Completing White-Gold Tower has a chance to award the Molag Kena’s Mask Outfit Style page
    • Urgarlag Chief-Bane’s chest has a chance to award the Molag Kena’s Shoulder Outfit Style page
    • New Molag Kena themed weapon Outfit Styles are available in the Molag Kena Arms Pack in the Crown Store
  • Friday through Monday (10:00AM ET)
    • Completing Banished Cells II has a chance to award the Shadowrend’s Mask Outfit Style page
    • Maj al-Ragath’s chest has a chance to award the Shadowrend’s Shoulder Outfit Style page
    • New Shadowrend themed weapon Outfit Styles are available in the Shadowred Arms Pack in the Crown Store




  • Psijic Order skills are now fully leveled, including their morphs.
  • PTS characters made with the character template will now know the Pyandonean style upon creation. 
  • Added the Pyandonean style item, Sea Serpent Hide, to the PTS character template inventory for existing characters. This is found within the Traveled Crafter's Crate inside the Ultimate Crafter's Crate.




  • The Heart’s Desire: Fixed an issue where quest pins would not properly appear on the quest step “Find Tyrnea Stone”.

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  • Made multiple tweaks to NPC positioning and animations.

  • Effects will no longer be displayed on the Ritemaster’s hand while talking to him.
  • Fixed an issue where robes would visibly pop during some animations.
  • The knees on Indrik monsters will now bend appropriately during combat animations.
  • Situations that change your animations (like bracing against the wind) now work better with an equipped personality.

  • Fixed various seam, collision and gap issues with a variety of structures found in Summerset.
  • The upper rail in the Mages Guild hall no longer has distorted textures.
  • Fixed various gaps and holes with the windows associated with the Mages Guild.
  • Fixed various issues with the Ceporah Tower interior such as holes along tops of walls.
  • Fixed a variety of camera collision issues which allowed you to see through various assets.

  • Fixed some rocks so they are visible at all distances rather than only when you’re close to them.
  • Added collision to a tree trunk that was previously missing.

Visual Effects
  • Added visual effects for the Yaghara Monstrosity and the Yaghara spawn-in animation.
  • The Psijic’s Scrying Talisman ability no longer cuts off at the top of the effect.

Psijic Order Skill Line
  • Fixed an issue where some Psijic Order abilities did not have animations while in first-person view.
  • Time Stop: Fixed an issue where this ability and its morphs would only stun one enemy in the area of effect, but would cause all other enemies to be visually frozen in their animations while they were still able to act.
  • Time Freeze (Time Stop morph): Fixed an issue where casting this morph would cause your character to become invisible when in your idle pose.

  • Dead Indriks no longer re-experience the moments of their deaths when they are encountered in the overworld.
  • Yaghra Larvae now glow with less intensity.
  • Yaghra Spewers and Striders now better coordinate their attacks.
  • Yaghra Spewers now animate more excitedly in combat.
  • Fixed an issue that caused Mudhoppers to disappear when killed.

Monster Abilities
  • Exploding singularities from the Gloam Knight now rock your world.
  • Fixed an issue where the Reef Viper would appear to slide after casting Bile Sac against a moving target.
  • Fixed an issue where a Salamander that used Chomp would gain temporary immunity to “what goes up must come down”.

World Bosses
  • Decreased the health of group boss Keelsplitter, as well as tweaked the timing and damage output of the Slam, Swipe, and Waterspouts abilities.
  • Player pets will no longer trigger the Splatter effect during the Keelsplitter fight.
  • Fixed an issue that would not allow the fight with Graveld to completely reset if all player characters are defeated.

  • Updated a number of cooking fires to support Provisioning.
  • Fixed an issue where deconstructing items from Cloudrest Trial could give an unusually named placeholder style item.
  • Improved the consistency of respawn rates for a number of harvest nodes across Summerset.
  • The Woodworking station in Augury Basin now displays the correct banner.

Jewelry Crafting
  • Increased the chance to find precious metal Seams in the world.

Cloudrest Trial
  • Increased the damage of the following:
    • Shade of Z'Maja's Baneful Burst ability
    • Yaghra Monstrosity's Baneful Barb ability
    • Malevolent Exposure ability when holding a Malevolent Core
    • Yaghra Strider's Lacerate ability
    • Yaghra Spewer's Chop, Gash and Purge abilities
    • The Welkynar Gryphon's Peck, Talon Slice, Hemorrhage and Riposte abilities
    • Shadow of the Fallen's Shadow Flares ability
  • Increased the health of the Yaghra Monstrosity.
  • Shadow of the Fallen will now teleport away sooner after spawning in.
  • Baneful Mark now decreases a larger percentage of healing received when applied by the Shade of Z'Maja or a Yaghra Monstrosity.
  • The damage over time component of Baneful Mark will now begin sooner after being hit by Baneful Barb or Baneful Burst.
  • Z'Maja's reinforcements now appear more quickly during the Welkynar encounters.
  • The Woe of the Welkynars quest will now correctly tell you to speak with Olorime rather than the ominous MONSTER.
  • Relequen's Shockwave ability area effects no longer stun you with CC immunity. 
  • The Wind of the Welkynar and Welkynar’s Light abilities are now easier to tell apart in the Shadow World.
  • Shade of Z’Maja
    • You will no longer be knocked back when the Shade of Z'Maja is defeated.
    • The visual effects you can block and interrupt for the Shade of Z'Maja’s Nocturnal's Favor and Shadow Splash abilities are now easier to see.
  • Z’Maja
    • The Mind Blast ability will now do increased damage against her primary target.
    • The Mind Blast ability can no longer be dodged.
    • The Mind Blast ability will now apply Leeching Shadows much sooner.
    • The Leeching Shadow ability does more damage.
    • The Malicious Strike ability area of effect no longer stuns you with CC immunity.
    • When Z'Maja breaks her amulet open, the unstable energy released now targets any Welkynar's Shade that is not subdued by Olormie's chains, and grants them increased strength.

  • The following Cloudrest achievements will now be properly rewarded when the requirements are met:
    • Core Coordination
    • Flares and Deadly Shadows
    • Misery Loves Company
    • One Core, No More
    • Shocking Instinct
    • The Mystic's Ice
    • Valorous Combustion
    • Yaghra Blockade
  • Fixed an issue where the "Learn a Jewelry Trait" achievement would not be awarded after learning a jewelry trait.
  • Updated a number of placeholder achievement icons.

  • The Augur of the Obscure can now be obtained as a collectible furnishing upon completing the "Psijic Sage" achievement.
  • The Fan of False-Face collectible furnishing will now function correctly when placed in a house.
  • Updated the visuals of the Fan of False-Face to face upwards by default, and have a golden shimmer.
  • The Z’Maja’s Shadow Skin collectible now correctly indicates that it is acquired by completing the Clourest Vanquisher achievement.

Eidetic Memory
  • Narfarion’s Note is now part of the Hearts and Flowers collection in Eidetic Memory.

Treasure Maps
  • Fixed an issue where the treasure chests for two Summerset Treasure Maps would face away from the normal approach path.

  • Fixed an issue in the Alinor Crest Townhouse where light from a second story window could penetrate through the floor and be visible on the first story during certain times of day.
  • Fixed an issue where you could see through one of the walls of the Colossal Aldmeri Grotto.
  • Fixed a variety of other minor visual issues with the Colossal Aldmeri Grotto house.
  • Corrected the name of the Golden Gryphon Garret on the map.

  • Fixed an issue where the Pledge of Mara could not be used at the Shrine of Mara in Alinor.
  • You will no longer be flagged for trespassing inside the Shimmerene Mages Guild.
  • The Alinor Outlaws Refuge now has a map key and is properly named.
  • Lilatha now has a much more appropriate "Talk" prompt.
  • Mobs will no longer vanish near the Prisoner’s Hold outside Shimmerene.
  • The summoner requesting help in the wilderness will no longer shout endlessly about his predicament. He has advanced to the next stage of accepting his fate.

Abyssal Geysers
  • The pearl will no longer spawn under the water at the Direnni Abyssal Geyser.
  • Fixed an issue that caused loot rewards to despawn unexpectedly at the Corgrad Abyssal Geyser.

Public Dungeons
  • You can no longer revive in the water if killed by Slaughterfish in Sunhold.
  • An Unexpected Betrayal: The items you need to find for this quest in Karnwasten now share properly with group members.

  • A Necessary Alliance: You will now be able to re-enter the Cathedral of Webs if you leave before completing the associated tasks.
  • A Tale of Two Mothers: Monsters can no longer travel through the door at the entrance of Mother’s Den.
  • Buried Memories:
    • Logging out on the quest step “Go to the Central Rotunda” will no longer block you from completing the quest upon relogging.
    • Your group member followers will no longer spam your chat with their comments.
  • Murder In Lillandril: Group members will no longer be blocked if a teammate has already collected Haladan’s Notes.
  • Storming the Walls:
    • Castire will no longer remain as your follower after announcing she’s leaving.
    • You can no longer go through the Keep Gate before unlocking it.
  • The Crystal Tower: The visual effects for Dawnbreaker now display properly.
  • The Mind Trap: Your progress will no longer be blocked if you’re disconnected at the quest step to “Destroy the Abyssal Pearl”.
  • The Psijic's Calling: You will no longer be directed out of the Ceporah Tower to find the Psijic Map.
  • The Queen’s Decree:
    • Adjusted the timing of Raz’s fight at the start of the quest so you’re more likely to see it.
    • Fixed an issue that caused two Valsirenn’s to appear when confronting the Aldarch.
    • Valsirenn will now wait for you if you aggro a creature near her and move away before speaking to her.
  • The Resolute Sentinels:
    • Valsirenn will no longer spam you with directional advice before you reach the Upper Level of the College of Sapirach's.
    • You will no longer be directed to an unreachable door in the Coral Splitter Caves.

  • Traitor's Value in Artaeum will now properly display group icons on doors when applicable.
  • Updated several Death Recap icons.




  • Partners in Crime: Fixed an issue where the bookshelf in the Fulstrom Homestead would not slide open when you interacted with it.

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  • Decreased the damage done by all Light Attacks by approximately 20%.
  • Decreased the damage done by all Heavy Attacks by approximately 13%.


Buffs and Debuffs

  • Major Courage: This is a new buff category that grants 258 Weapon and Spell Damage. It is currently granted by the Spell Power Cure and Vestment of Olorime Item Sets.


  • Fixed an issue where Werewolf and Unarmed Light and Heavy Attack scaling ratios were not adjusted to match normal ability scaling ratios.
  • Fixed an issue where you would be dismounted when weapon swapping, or casting Rapid Maneuvers or its morphs.
  • Fixed an issue where Lightning and Restoration Staff Heavy Attacks would not automatically begin channeling on an enemy target if you started their channels before you targeted the enemy, or if they came in your range.


  • Siphoning
    • Malevolent Offering: Fixed an issue where the self-inflicted damage from this ability and its morphs could trigger passive procs or Item Sets.


  • Dark Magic
    • Restraining Prison (Encase morph): Fixed an issue where the Major Vitality buff duration from this morph was not being increased for each enemy hit.


  • Dawn’s Wrath
    • Purifying Light (Backlash morph): Fixed an issue where the healing area of effect from this morph was not triggering if you recast the ability, or the enemy target died while affected with it.


  • Vampire
    • Mist Form: Fixed an issue where this ability and its morphs were not granting you immunity to the immobilize from poisons.


  • Fighters Guild
    • Silver Leash (Silver Bolts morph): Fixed an issue where this morph would not grant the enemy target crowd-control immunity after pulling them.

Item Sets

  • The 5-piece bonus effects of the Perfect and Normal versions of the new Trial Item Sets (Vestment of Olorime, Mantle of Siroria, Arms of Relequen, and Aegis of Galenwe) no longer stack.
  • Aegis of Galenwe: This Item Set has been redesigned.
    • OLD:
      • 2: Max Health
      • 3: Healing Taken
      • 4: Stamina Recovery
      • 5: After successfully blocking, heal an ally within 15 meters for 3440. This effect can occur once every 2 seconds.
    • NEW:
      • 2: Max Health
      • 3: Minor Aegis
      • 4: Healing Taken
      • 5: After successfully blocking, you have a 50% chance to grant Empower to 3 allies within 15 meters, increasing the damage of their next Light Attack by 40%. 1 second cooldown.
  • Arms of Relequen: This Item Set has been redesigned.
    • OLD:
      • 2: Weapon Critical
      • 3: Stamina Recovery
      • 4: Weapon Critical
      • 5: After landing a Critical Light or Heavy Attack on an enemy, you have a 15% chance to curse them with harmful winds, dealing 1358 Physical Damage to them and nearby enemies every 1 second for 5 seconds.
    • NEW:
      • 2: Weapon Critical
      • 3: Minor Slayer
      • 4: Weapon Critical
      • 5: Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 387 Physical Damage every 1 second. Each stack increases the damage by 189 Physical Damage. 20 stacks max.
  • Mantle of Siroria: This Item Set has been redesigned.
    • OLD:
      • 2: Spell Damage
      • 3: Spell Critical
      • 4: Max Magicka
      • 5: After dealing damage to an enemy with a single target ability, you create a ring of fire beneath your target. After 1 second, the ring ignites enemies within it, dealing 2408 Flame Damage every 1 second for 5 seconds. This effect can occur once every 10 seconds.
    • NEW:
      • 2: Spell Damage
      • 3: Minor Slayer
      • 4: Max Magicka
      • 5: Dealing direct damage with a single target ability creates a ring of fire beneath you for 10 seconds. Standing in the ring grants you a stack of Siroria’s Boon for 5 seconds. Each increases your Spell Damage by 30. 20 stacks max.
  • Vestment of Olorime: This Item Set has been redesigned.
    • OLD:
      • 2: Magicka Recovery
      • 3: Magicka Recovery
      • 4: Max Magicka
      • 5: Ground based effect abilities cast apply a healing circle which heals you and your allies standing in the circle for 1032 every 1 second for 5 seconds. This effect can occur every 5 seconds.
    • NEW:
      • 2: Magicka Recovery
      • 3: Minor Aegis
      • 4: Magicka Recovery
      • 5: Ground based effect abilities cast apply a circle of might on the ground for 10 seconds. Standing inside the circle grants you and your allies Major Courage, which increases your Weapon and Spell Damage by 258 for 30 seconds. 10 seconds cooldown.

  • Fixed an issue where the Harmony jewelry trait was not increasing the damage done of the Supernova and Gravity Crush synergies.
  • Fixed an issue where the Infused jewelry trait was increasing the effect of some enchantments, such as Potion Cooldown Reduction or Reduced Magicka Cost, by significantly more than intended.
    • Known Issue: The tooltips of those enchantments are not yet updated when they are applied to Infused trait jewelry piece, but the enchantments should still benefit from the infused bonus.
  • Fixed an issue where the Precise weapon trait tooltip values were incorrect.

Item Sets
  • Daedric Trickery: Fixed an issue where weapon swapping into this Item Set would reset its timer on obtaining a Major buff.
  • Gryphon’s Ferocity: Fixed an issue where this Item Set would not grant you Minor Force if you already had Minor Expedition.

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  • Resources incorrectly had Wall Regen in the Defense Upgrades. This has been removed and the Enable Tower Regen has been moved from Rank 5 to Rank 1.
  • In the Activity Finder the listings for Alliance War and Imperial City now have full panel views.

  • Chaosball in Arcane University now increments at 5 points instead of 15.

  • Adjusted the contents of Champion’s Caches that were obtained prior to Summerset, but which have not yet been opened. This does not impact any Champion’s Caches that will be obtained after the release of Summerset.
  • Clarified the tooltip on the Waxed Jeweler’s Parcel, which can occasionally be found inside Gladiator’s Rucksacks.
  • Increased the health provided by the Triune jewelry so that it provides 10% more Health than Magicka and Stamina. This is not yet represented by the tooltip, which will be updated in the next PTS build.

  • Your camera will no longer clip after dismounting while moving.

  • Teeth no longer clip through the face on the Flesh Colossus monster and boss.

  • The icons for the Fang Lair Sabatons and Fanged Worm Boots are now more accurate.
  • Facial hair now appears when the Arena Gladiator Helm is equipped.
    • Known Issue: Your facial hair will turn black while the Helm is equipped, but this will be fixed in a future patch.

  • Removed the physical collision on the cloth portion of various Direnni Banners.

Monster Abilities
  • Shadow Mage: Fixed an issue where a Shadowy Duplicate would briefly reappear after appearing to explode.

  • Feedback received on the new Outfit Style, the Skyforge Smith Hammer (obtainable by completing the Grand Master Crafter achievement), sparked some inspiration in us. We've added a lightning effect to this hammer's visuals.
  • The following Motifs will now contribute to your chance to acquire Master Writs:
    • Apostle
    • Bloodforge
    • Dreadhorn
    • Ebonshadow
    • Fang Lair
    • Scalecaller
    • Worm Cult

  • Adjusted the alchemical traits on Clam Gall and Powdered Mother of Pearl to avoid certain trait combinations that led to undesirable behavior.

  • Fixed an issue where the character model would disappear when using a Race or Appearance Change Token.
  • The spawn-in animation for Cinder and Frostbane wolves is now smoother.

  • Fixed an issue that was preventing you from claiming some rewards from the Level-Up Advisor.

  • Updated the furnishing plan drop chances within Vvardenfell, Clockwork City, and Summerset. When you loot a furnishing plan in these areas, you are now much more likely to see furnishing plans directly associated with that area.
  • Adjusted the size categorization of several new furnishings.
  • Fixed an issue where the appearances of "Tree, Young Poplar" and "Tree, Twin Poplar" were swapped.
  • Corrected the tooltip for the "Redguard Sofa, Desert Flame" to include the "Sittable" tag.
  • Fixed an issue where the "Jar of Green Dye" achievement furnishing was in the "Crafting Stations" category instead of the "Materials" category of the housing editor.

Housing Editor
  • Corrected a long-standing issue where, when placing items, visual effects for those items would not move smoothly with the item.
    • Note that certain effects like flames or smoke build up over time, and will still appear to trail behind a bit.

  • Updated the “Anthology of Available Abodes” book to more accurately represent real estate opportunities across Tamriel.

  • Made minor changes to the Daily Rewards screen and iconography.

  • Exposed overrideRank to APIs for addons: GetAbilityDescription(), GetAbilityCost(), GetAbilityDuration(), GetAbilityCastInfo(), GetAbilityRange(), GetAbilityRadius(), GetAbilityTargetDescription()

  • Fixed an issue where the Convert to Imperial/Morag Tong actions were appearing for jewelry.

  • Fixed an issue specific to UIs that allow previewing where entering the window would force-dismount you and instantly close the UI. You will still be dismounted to avoid issues previewing mounts, but the UI will no longer close.
  • Uncommitted Attribute points will no longer reset when claiming a Level Up reward.

Gamepad Mode
  • Fixed an issue where you couldn't travel to a Wayshrine if it overlapped with another Wayshrine on the map.

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