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Glevissig (Gelmir)

Guild Introduction: Lodge of Sorceresses

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large.Screenshot_20190107_201006.pngLodge of Sorceresses is Maintaining Sustainable PvE Endgame!!!

Currently (as of Feb 2020) we need:

  • Tanks and DDs to join our upcoming Core (3-day-raiding on Mon/Wed/Fri) to be launched by late March. Special focus on (relatively) new players. Read on, join our Discord, we will talk.

Interested in Discord-based membership? Read about it here.

We are recruiting active players, enthusiastic about PvE content in ESO, to grow towards the Endgame (progressive veteran Trials - guild has experience up to vSS HM, aiming to conclude our progression soon and delve into score raiding territory) through what we call "Midgame" content (veteran DLC Dungeons & vArenas). To achieve our goal, we organize events regularly. Core raiding happens on 3-times-a-week basis at 8:30pm CE(S)T; and a Midgame content on a daily basis.


Who can join?

  • We accept CP 160+ players, for long-term camaraderie.
  • We only are looking forward to players who can play the game 3-4 evenings a week in general, with future Endgame prospect in mind (which consists of 3-day raiding)... Lack of existing game experience is irrelevant.

What We Provide?

  • Fully automated guild, run by home-made software that runs the show...
  • Constant training and growth to help you become a killing machine as we train together (after CP-500)...
  • Regular Normal Trial and Craglorn Veteran Trial events (primarily for our low-CP members or for everyone to farm gear), as well as Midgame (DLC Dungeon) events...
  • Fun environment to do PvE - absolutely zero elitism, patience and tolerance towards new/unskilled players and such...
  • Structured PvE Endgame progression model with team-building in mind - we don't just clear the content once and move on...
  • Discord - where we socialize, which is our primary guild chat...
  • Premium Forums - where we organize our events, socialize further. Featuring event reviews written by our members. Colorful Event gallery... 
  • Premium Furnished Guild Housing - where you can find Crafting & Transmutation Stations, Mundus Stones and ever growing cool decoration for your seeing pleasure...
  • Youtube Channel - where we stream many events we do as a guild...

    General PvE Experience

    Guild has vCR+3, vAS+2, vMOL HM experience. Generally whole Tier-4 experience up until vCR+3 GH, vSS HM progression.


    If you like what you read, please join our Discord server, we will talk.

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    Following are Lodge of Sorceresses logos with their appropriate PSD source files and demonstration JPG/PNG files.

    • Default transparent logo with black text - logo-5.psd

      Preview - click thumbnail for correct viewing. Its default PNG preview file, that's why it will show background noise surrounding it.


    • Default transparent logo with white text - logo-5-white-text.psd

      Preview - click thumbnail for correct viewing. Its default PNG preview file, that's why it will show background noise surrounding it.


    • Logo with black outside-rim and white-interiorlogo-5-black-outside.psd

      Preview - it is best viewed and used as JPEG image.


    • Logo with white outside-rim and black-interiorlogo-5-white-outside.psd

      Preview - it is best viewed and used as JPEG image.


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    Projects in Lodge

    Since day 1, every type of activities in our guild has been project-based, including PvE and PvP, Crafting and Trading, even RP whenever we had it. And every project generally has an Overseer who creates, manages and runs that project. When it comes to that specific activity, the Overseer is the boss and has the final say during an event. Even the Guild Leader has to follow his/her rule during the activities. And of course in other times, it is Guild Leader's duty to oversee all his Overseers (i.e. officers) in general. This way, our Projects become autonomous entities within the guild and Overseers become free with their decisionmaking. Even if it is the Guild Leader who puts the Overseer in position, it's the guild who in most of the cases relieves him or her off their duties.

    As a good example, PvE activities which ultimately means a progression in the endgame PvE content, is a project where the Raid Leader rank is the Overseer role, who organizes everything raiding-related, including picking people for our Raid Core from our general Roster, training them, organizing them and leading them during the event. During raids, everyone including the Guild Leader are mere raiders. Everyone follows one person's lead. The same goes for any other type of project, including Trading (most predominantly in ESO), Crafting (in Rift) etc.

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    First-Ever PvE In Lodge - Rift Era

    As you might already have guessed, Lodge is a multi-game guild. It was founded in late 2010 in Rift (during Beta events). Few years later, in mid 2013, just before the game went free2play, we disbanded there. During our time in Rift, especially towards the end of 2012, we had quite successful PvE raiding experience as a guild. We applied the methodology I explained above (Projects in Lodge) and had very good progress despite being a semi-hardcore guild (we managed to down 13 bosses of Tier-1 and -2, in first 13 weeks of the release of Storm Legion expansion, with our rather relaxed, yet disciplined setup). We also had a loot distro system totally unique to us, which was based on concepts of performance, activeness, and contribution. Our forums still have records of that time, so feel free to take a peek.


    Our History, Post-Rift Era - Elder Scrolls Online

    After Rift, we existed for small periods of time in SWTOR and Guild Wars 2, but decided to settle in Elder Scrolls Online. We recruited a lot before its launch, and founded our guild there on Day-1. Due to very poor launch performance of the game, Lodge in ESO was temporarily suspended for more than a year. We resumed our operations almost half a year ago (around May'17).

    Since our re-launch in ESO, we've been hard at work, trying to grow steadily. The year of 2017 didn't really prove fruitful, as the recruitment we had ultimately failed to attract reliable raiders, viable for potential Endgame. Our hard-working raid leader @Cortair put a lot of effort to make things work at the time. Alas, we couldn't. For this reason, for the year of 2018 we came up with a totally new plan of action: we decided to take a path of natural and organic, yet disciplined growth - training our members rigorously, putting them into "Midgame" content (veteran DLC dungeons + Arenas) and training there further, eventually getting ready for Endgame raiding. During the first half of 2018, we did extensive amount of Midgame content - with the great help of our PvE leader @mooslacker -, and eventually in late August of the same year, we managed to create our first Raid Core (which initially was led by our first actually raiding leader @Coffeediction). 1-2 months later, our second Core was founded. And by the end of the same year, we successfully laid plans to establish our third and final Core. As of this writing (Dec 2018), our first two Cores managed to clear and master all Tier-3 veteran Trials in ESO, and directing their gaze at Tier-4 content.

    And of course, it is important to mention that, we've been quite lucky to have very dedicated PvE officer team - specifically our Guidance group (trainer/inspector officers - @Kydum and @Marmoth90 ) led by our dear friend @Jaynoel , who have done tremendous job of training our own. And of course, our Raid Leaders, who eventually led our first two Cores into numerous victories: @Maxime and @david0001.

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    Ranking System in Lodge (ESO Guild)

    Due to the PvE-related projects we are developing for our guild, the ranking system once again, is seeing a major overhaul. 

    Ranks now are based on the skills of player's and/or the projects they are part of. There are no social ranks anymore! And only members who have been cleared for content tier have access to the Guild Bank (generally meaning Neophyte and above).

    Following ranks have been established throughout the guild:

    • Initiate are the members who haven't been cleared for any content tier. All members of this rank should be receiving their initial inspection by a relevant officer, for their builds and gear, based on the project they were recruited for. 
    • Neophyte is a main rank for the members who have been inspected and cleared for PvE Tier-1 content.
    • Practicus is a main rank for the members who have been inspected and cleared for PvE Tier-2 content.
    • Adeptus Minor is a main rank for the members who have been inspected and cleared for PvE Tier-3 content.
    • Adeptus Major is a main rank for the members who have been inspected and cleared for PvE Tier-4 content.
    • Dominus Liminis is a meta-rank for our PvE Core members. Being part of a Core, they do vTrials with a stable group of raiders, in certain days of week.
    • Centurion rank isn't being used at the moment.
    • Adeptus Exemptus is a meta rank granted to our 6+ month old members, which makes them exempt from Guild membership requirements.
    • Magister Templi - Officers within the Guild. In addition to classic managerial permissions, they also can Release Alliance Resources in Cyrodiil. Person of this rank cannot be absent for more than 10 days (without notice)!
    • Ipsissimus - Leader of the guild.


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    Lodge of Sorceresses Open Initiative Welcomes PvE Fans To Participate In Our Open Events! No Guild Membership Required!!!


    Introduction: Lodge's Tiered Content Clearance System

    Early 2019, Lodge created quite a unique system, which we call Tiered Content Clearance System, in order to facilitate the effectiveness of PvE content our members do. 

    The idea is really simple: after training our recruits, we pass them through our custom Guild Management Software (called "Planner") to place them in one of four existing content Tiers. Each tier has specific set of content assigned to them, depending on the difficulty of that content and skills required to efficiently complete them. Then we do the matchmaking, by bringing the players of matching skill levels ("tiers") together, thus ensuring: 1) happiness of participants, 2) effectiveness of event and high chance of its completion.


    image.png image.png  


    What is Open Initiative & What Does It Have To Do With Tiered Content Clearance?

    In Lodge, aside to being an actual member to the guild, we also run so called Open Initiative (aka "Soulshriven Program") where we invite enthusiastic and skilled players across Tamriel to join our Discord server. Then we invite these guests of ours to go through the "Planner" and receive a Tier-rank. We regularly organize Open Events in which we include these ranked players, for fun and of course for a chance for them to get to know us. Thus, our "PUGs" stop being a regular random group of players, but rather some kind of "verified" group of skilled people, which in turn increases the chance of the content being completed successfully, and gives opportunity to players to get to know each other and us.



    If you are, don't delay and join our Discord server now! And we will talk... Looking forward to meeting you guys!

    image.png image.png

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