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Lodge of Sorceresses is Growing towards PvE Endgame!!!

We are recruiting active players, enthusiastic about PvE content in ESO, to grow towards the Endgame (progressive veteran Trials, currently running 2 Cores, 2 more being planned) through what we call "Midgame" content (veteran DLC Dungeons & Arenas). To achieve our goal, we organize events everyday at 8:30pm CET (German time). We do Midgame content in a daily basis, and want to achieve the same with Endgame.

Who can join?

  • We accept CP 160+ players, for long-term camaraderie, to grow and train, until they reach ready state to do Midgame content with us...
  • CP 300+ players (once leveled to, or joined us at such level) need to be able to attend our events at least 3 times a week, 8:30pm CET (events last 2-2.5 hrs max)...
  • We only are looking forward to players who can play the game 4-5 evenings a week in general, with future Midgame/Endgame prospect in mind...

What We Provide?

  • Training & Help to farm starter-level gear from vDungeons for CP-160 and above players...
  • Constant training and growth to help you become a killing machine (or a healing lifespring) as we progress together...
  • Additional events for "lower level" (CP 160-300) players as they level up...
  • Fun environment to do PvE - absolutely zero elitism, patience and tolerance towards new/unskilled players and such...
  • Discord - where we socialize, which is our primary guild chat...
  • Premium Website - where we organize our events, socialize further. Featuring event reviews written by our members. Colorful Event gallery... 
  • Custom Planner - where we plan to organize even better (coming very soon!)
  • Guild Housing - where you can find all Crafting Stations, Transmutation Station, Mundus Stones and ever growing cool decoration for your seeing pleasure...
  • Youtube Channel - where we stream almost all events we do as a guild...

Who Shouldn't Join?

  • Whoever isn't sure about their availability and playtime. We really don't want to chase after people and remind them to sign up for events. So if unsure, please don't waste our time!!!

If you like what you read, please kindly signup on our website (make sure you complete your profile here 100%).

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Guest neaNicu

Stamina builds improvements (ZOS)

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Guest neaNicu

I quitted 2H swords and heavy/medium armor long time ago but it looks that Zeni is really trying to balance the game. I do appreciated this even if I'll not give up my Warlock dress :)   Improvements for Stamina-Based Skills and Passives

 
Many of you have asked what we’re doing to make skills, passives, and builds based on stamina more viable and as attractive as the magicka-based options. Below is a first look at some of the improvements we’re making to stamina-based skills and passives. As with all our balance efforts, this is an ongoing process and there will be more to come. We look forward to hearing your thoughts!

Bow: Poison Arrow

  • Poison Arrow’s damage-over-time has been increased by 50% overall.

Bow: Snipe

  • Snipe’s cast time will be reduced from 3 seconds to 2 seconds.
  • Snipe’s maximum range will be reduced from 40 meters to 35 meters.
  • Snipe’s minimum range will be reduced from 20 meters to 10 meters.

Dual Wield: Flurry

  • The damage for Flurry’s final hit will be increased by 10%.

Medium Armor

  • With the Wind Walker passive, medium armor will reduce stamina costs by 2% per piece equipped.

Two Handed: Cleave

  • Cleave’s damage-over-time will be increased by 25% overall, and scale as the ability ranks up.

Two Handed: Uppercut

  • Uppercut’s damage will be increased by 10%.
  • Uppercut’s global cooldown after use will be reduced by 50%.

 

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