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Lodge of Sorceresses is Growing towards PvE Endgame!!!

We are recruiting active players, enthusiastic about PvE content in ESO, to grow towards the Endgame (veteran Trials, which we have started running) through what we call "Midgame" content (veteran DLC Dungeons & Dragonstar Arena). To achieve our goal, we organize events everyday at 8:30pm CET (German time). We do Midgame content in a daily basis, and want to achieve the same with Endgame.

Who can join?

  • We accept Level 50+ players, for long-term camaraderie, to grow and train, until they reach ready state to do Midgame content with us...
  • We need CP 300+ players, who can attend our events at least twice a week, 8:30pm CET (events last 2-2.5 hrs max)...

What We Provide?

  • Training & Help to farm starter-level gear from vDungeons once you hit CP-160...
  • Constant training and growth to help you become a killing machine (or a healing lifespring) as we progress together...
  • Additional events for "lower level" (CP 1-200) players as they level up...
  • Fun environment to do PvE...
  • Discord - where we socialize...
  • Premium Website - where we organize our events, socialize further... Featuring event reviews written by our members...
  • Custom Planner - where we plan to organize even better (coming very soon!)
  • Guild Housing - where you can find various Crafting Stations, Transmutation Station, Mundus Stones and ever growing cool decoration for your seeing pleasure...
  • Youtube Channel - where we stream almost all events we do as a guild...

Who Shouldn't Join?

  • Whoever isn't sure about their availability and playtime. We really don't want to chase after people and remind them to sign up for events (twice a week, remember?). So if unsure, please don't waste our time!!!

If you like what you read, please kindly signup on our website (make sure you complete your profile here 100%).

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Guest neaNicu

Templar update (ZOS)

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Guest neaNicu
Below is an early look at the improvements we will be releasing next week, for the Templar. This is a small part of our ongoing class and skill line efforts, and there will be more to come.

Aedric Spear: Puncturing Strikes
  • Puncturing Strikes’ overall damage to all targets will be increased by 10%.
  • Puncturing Strikes’ damage to your closest target will be increased from 100% to 110%.
  • The Piercing Spear passive will add melee critical strike in addition to spell critical strike when using spear abilities.

Dawn’s Wrath: Nova
  • Nova will be capable of critical strikes.
  • Nova damage per tick will be increased by 20%.

Dawn’s Wrath: Solar Disturbance (Nova morph)
  • Solar Disturbance will scale in damage from Ranks I-IV.
  • Solar Disturbance will snare targets by 60% at all ranks.

Dawn’s Wrath: Solar Flare
  • Solar Flare’s cast time will be decreased from 1.5 seconds to 1.3 seconds.
  • Dark Flare will increase in damage as it ranks up.

Dawn’s Wrath: Sun Fire
  • Sun Fire damage will last an extra second, resulting in an extra damage tick with two points in the Enduring Rays passive.
  • Sun Fire’s snare effect and damage effect will now match.
  • Sun Fire’s damage-over-time will be increased by 10% more overall damage.

Thank you for providing us the feedback necessary to make these improvements. We look forward to hearing your thoughts on them, and invite you to let us know what other Templar fixes and improvements you'd like to see.
Post edited by ZOS_JessicaFolsom at  

12:38AM

 

and also this

 

Hi folks,

We hear you loud and clear about the need for resource management improvements for Templars. We're looking into what we can do there, too, and appreciate your suggestions.

 

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