Jump to content

Lodge is aiming for natural growth through doing regular small-scale hard-difficulty content, such as DLC dungeons, Imperial Sewers/City questing/farming, Dragonstar arena, achievement runs etc, with long term goal of reaching viable vTrial Core. Need players of all levels and experience, of positive contributive attitude with motivation to learn and train.

Read more here! Register on forums to apply!

Search the Community

Showing results for tags 'brainstorming'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Common Forums
    • The HARBOUR
    • The TOWN HALL
  • Ashes of Creation (Coming 2019)
    • The HERALD
    • The INN
  • Elder Scrolls Online
    • The HERALD
    • The INN
    • The LIBRARY
    • The FIELD HQ
  • Rift (Disbanded)
    • The HERALD
    • The TOWN HALL
    • The FIELD HQ


  • ESO - General
  • ESO - PvE Raid Core
  • GW2 - General

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start





Found 1 result

  1. Hello folks, As you know we are reaching 50 members, as a result of which we will have a Guild Store. This means trading in-guild. But in ESO we also have Trading guilds, so how reconcile these guilds with our own? Also in past, we had overcrowding problem in Lodge - meaning, after reaching certain numbers in the Roster (I believe it was after 150 marker), people started to ask to halt the recruitment efforts, stating "we should first know our guild mates and create a sense of family in the guild, before we add more and more names to the Roster". Those were reasonable ideas/requests, and back then we actually did halt our recruitment efforts. By the way, this happened in ESO, not in some other game. And of course, back then we were only a PvE/PvP guild, with no Trading perspectives (as the term implies nowadays, in ESO). So, to put these two factors to the perspective: I think for end-game purposes, we won't need more than 100 people in Roster. After that marker, we will be recruiting socials, even if we continue recruitments at all. And as you might know, in Lodge we do things in project-basis, meaning everything, including PvE and PvP endgame, or even RP, is a project where that project has an Overseer (e.g. Raid Leaders, RP masters etc) and related group who join that project. So by my count, our Raid Cores won't need more than 100. And I suggest we also create a Trade project where we will have Guild Store utilized. Of course we will need a dedicated Master Merchant to organize and lead this endeavor. This Trade project, as all our projects will have to be organized in a serious manner, with quality traders enlisted in it. We can use remaining few hundred slots in Roster to this end. What you guys say? Let's discuss this topic.

Important Information

By using this site, you agree to our Terms of Use.