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Lodge of Sorceresses is Growing towards PvE Endgame!!!

We are recruiting active players, enthusiastic about PvE content in ESO, to grow towards the Endgame (veteran Trials, which we have started running) through what we call "Midgame" content (veteran DLC Dungeons & Dragonstar Arena). To achieve our goal, we organize events everyday at 8:30pm CET (German time). We do Midgame content in a daily basis, and want to achieve the same with Endgame.

Who can join?

  • We accept Level 50+ players, for long-term camaraderie, to grow and train, until they reach ready state to do Midgame content with us...
  • We need CP 300+ players, who can attend our events at least twice a week, 8:30pm CET (events last 2-2.5 hrs max)...

What We Provide?

  • Training & Help to farm starter-level gear from vDungeons once you hit CP-160...
  • Constant training and growth to help you become a killing machine (or a healing lifespring) as we progress together...
  • Additional events for "lower level" (CP 1-200) players as they level up...
  • Fun environment to do PvE...
  • Discord - where we socialize...
  • Premium Website - where we organize our events, socialize further... Featuring event reviews written by our members...
  • Custom Planner - where we plan to organize even better (coming very soon!)
  • Guild Housing - where you can find various Crafting Stations, Transmutation Station, Mundus Stones and ever growing cool decoration for your seeing pleasure...
  • Youtube Channel - where we stream almost all events we do as a guild...

Who Shouldn't Join?

  • Whoever isn't sure about their availability and playtime. We really don't want to chase after people and remind them to sign up for events (twice a week, remember?). So if unsure, please don't waste our time!!!

If you like what you read, please kindly signup on our website (make sure you complete your profile here 100%).

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Showing content with the highest reputation since 06/20/12 in Event Reviews

  1. 4 points

    until

    Smooth sailin' through most of the trial. Right group had slightly harder time with one wipe on the boss, otherwise everything was killed on the first go. A few deaths here and there, but nothing much considering our experience in this trial.
  2. 3 points

    until

    into the tower we went. bravely and courageously smiting and smashing away at daedric hordes and maddening abominations (planar inhibitor mechanics) until we reached the top of the white gold tower: the ire of the storm and the centre of Tamriel's torments. their was one problem though.... we were really REALLY bad at Molag Kena mechanics . whether it was dying to knock backs or walking into her lightning we just couldn't crack her. it was after two hours of trying and failing we finally slew the champion of Molag Bal and saved Tamriel from the clutches of Coldharbour. thanks to @emzynai, @nemixia, @Gavin and @Riis for the completed run and the HM struggle that we battled through together.
  3. 3 points

    until

    The four of us went into the dungeon, breezing through the first adds. It seemed we had entered a normal dungeon and not veteran! After some reloading, we entered again and we still pretty much breezed through, though with a little more difficulty. Within an hour all of us were standing next to a defeated boss, having only wiped a few times (we wanted to test hard mode). Next time we will take some more time for hard mode. Thanks for the smooth run @Nemixia @MisteryShad and @znowman!
  4. 3 points

    until

    During this event we where bravely fought with dangerous creatures of a powerful necromancer in the abandoned ruins of Fang Lair. We seamlessly defeated first boss, taken some struggle with skeletal tiger and those exploding wolfes, broke ghost's chains, and finally reached last boss - Thurvokun. After some fails we got familiar with mechanics and sent this skeletal dragon to rest in peace Thanks for the fight @Gelmir, @mooslacker and @MisteryShad ! P.S. Sorry, i forgot to hide my ui when taking screenshot...
  5. 2 points

    until

    great team and some great runs. we delved into the dingy dungeons of the imperial city: slaying swarms of daedric abominations everywhere we went. after a very long drawn out run of walking into watchers and necromancers we finally made it to lord warden dusk. After burning his first edition copy of fifty shades of grey he was in no mood to play. nor were we and after one wipe we put his head on a pike along with banking a speedrun and HM combination though we unfortunately did not get no death. thanks @nmshadey, @nemixia, @MisteryShad and @Huleeya for the smooth run.
  6. 2 points

    until

    Four adventurers entered the wooden walls of Falkreath Hold - for some of them the place was familiar, for some completely unknown. This did not hold them back as they blew through each challenge that was thrown at them. Well, each challenge until that goddamn big cow. Honestly who does he even think he is, stomping around and shouting like that. Someone ought to teach him some manners. This is what our brave adventurers attempted to do, first by tooting a horn to get his attention, but then without when that didn't seem to help. After going at it without the warhorn, they realised that his patterns became even more erratic. After many, many, many, first tries, and awe-inspiring, death-defying, jaw-dropping rezzes by their immortal tank, they finally managed to put that bull- ahem- to sleep. They could almost hear the ghostly voices of their dead comrades in arms calling "GO gogogo KILL the bastard!" It may have been a frustrating last boss, but it was a fun run @Dabalya, @Znowman, @MadAxemen! Thanks for always being up for new strategies and for communicating what you needed more/less of every time something went a bit or a lot askew ^^
  7. 2 points

    until

    so i got left with writing out this review which is fine i guess. i'm not sure what to say really. it was good? that's a start i suppose. mooslacker was very informative and told us which dumb one shot mechanics were on which boss. went pretty smooth though the angry cow man at the end was a bit hard to tussle with as he kept bucking us off (he also summoned elementals which all seemed to enjoy stabbing us) oh and it was HM which helps. we died like 3 times but in the end we tamed the minotaur, by that i mean we beat him to a bloody pulp and then killed him in a horrific feat of cruelty. all in all a pretty good night. thanks to @Nerfmysorc ,the wonderful me @nemixia, @mooslacker and last but not least @vsar who stayed up till 1AM just to help us get an investigation from PETA
  8. 2 points

    until

    The two very unprofessionally dirty bathroom janitors were given a proper whomping for their manners and room full of rats and all kind of mud and goo. After realizing you can only run from stoner orbs, the gargoyle was taken down from its.. high.. perch. The ice giant was jumping around erratically as usual, and was dealt with pretty speedily. The Toilet Duck (Green version) took some time, as both it's gooey and fiery properties kept flushing the adventurers down the drain, but the toilet was finally cleared. Then Zaan didn't want to let them pass (did she fashion herself Gandalf??) to her mountaintop ski resort, but had to reconsider after the adventurers dealt with some positioning issues. In the end they put on some winter clothes and went for a snowy vacation. Thanks for the run and some much needed (at least for me) ironing in certain mechanics, @PduJ, @Gavin and @emzynai !
  9. 2 points

    until

    Thanks for @G50, @PduJ and @emzynai for tonight's trials which seem to be much more of a trial than the Arena. Special tanks to PduJ for stellar performance on mechanics and callouts. 100% on point.
  10. 1 point

    until

    Nice group ( @neaNicu, @Kwuiq, @mooslacker and moi), quick run - and Conqueror acheesement for meeeeee!
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