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Cortair

Newcomer's Guide Part 2 - Crafting

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Cortair    26

Welcome to Newcomer's guide Part 2

In this guide I'm going to detail every aspect of Crafting in the game.

Crafting is an important part of the game, tied with character progression in the form of crafted gear and upgrading any gear you want to use. The only exception to this are jewelry, which cannot be crafted nor upgraded, but they can be enchanted. The crafting skills are the following: Blacksmith, Clothier, Woodworking, Alchemy, Enchanting and Provisioning.

Blacksmith, Clothier and Woodworking are the gear crafting skills. Blacksmiths craft melee weapons and heavy armor, Clothier light  and medium armor, Woodworking bows, staves and shields.Through crafting passives you get cheaper upgrade costs and increased research slots and reduced research time. Traits can be crafted on these items which give extra bonuses, more on trait research below. You can also craft sets at special set crafting stations scattered around the world, some crafted sets are best in slot for certain builds, but to craft a set you will need to have specific number of traits researched on the item you want to craft.

Enchanting is done by combining 3 kinds of Runestones into Glyphs. These runestones are Aspect runes, Potency runes and Essence runes. Aspect runes determine the rarity of the glyph, potency runes its level and type and essence runes determine the effect there will be on the glyph crafted. There are 2 kinds of potency runes, positive and negative, each giving different end results. There are dozens, if hundreds, of possible combinations for glyphs and each can be useful in a certain way. You'll need to level this so you can be self sufficient in endgame when you need to enchant weapons, armor and jewelry.

There are 9 traits in the game, different for body and weapon pieces, these traits need to be researched to make them craftable on gear. Research is done by sacrificing an item with the trait you want researched at the respective crafting station. Research takes time, each consecutive trait on the item takes more time, the last trait research on an item takes 26 days to complete, so if you want to be a master crafter start researching as fast as possible. There are items that reduce the research time by 1 day with 1 day cooldown, so you can make research faster by buying these from the mastercraft mediator, other players or buying them from the crown store.

To level these gear crafting professions you can do 2 things, either craft items which reward very little xp, or you can deconstruct items. Deconstructing provides the most craft xp, especially intricate items. Also with deconstructing you gain a portion of materials, style materials, trait materials and rare materials for upgrading. It is generally better to deconstruct the useless gear you loot (unless they are ornate, in which case you should sell them because they are worth more at the vendor) to gain materials quickly.

During gear crafting you can determine the style of the item as well. These can be learned through motif books and chapters. There are more than 50 learn able styles in the game, with different locations for drops. Your racial style is learned automatically, but you'll need to hunt down the rest if you are interested in having them. You can find the most complete motif list and locations here.

Alchemy crafts potions and poisons, by combining a solvent with 3 alchemy reagents. The solvent determine the level of the product while the reagents the effects the potion or poison does. Alchemy passives increase the time of potion duration on you and increase the number of potions and poisons you craft in 1 batch. Alchemy is an integral part of endgame so you should level it up fast, to be exact in endgame the Medicinal Use passive is needed, so you can maximize the uptime of potions on you.

Provisioning makes food and drinks. It is the only crafting skill that uses recipes instead of combining the materials yourself. Food and drinks are important buffs in endgame, and provisioning passives increase the duration of these on you. With these in mind it is important to level provisioning to get the increased duration passives.

The game also has crafting missions for each of the crafting skills. The crafting dailies are unlocked by completing the crafting certificate missions, these can be found in the first city after you leave your alliance starter zones. The crafting missions require you to craft certain items and then deposit them in the quartermaster chests, depending on your crafting level these quartermasters can be anywhere in the world, the highest level quartermasters being in Craglorn. The crafting missions are quite useful both as a gold source and material source, when you complete a crafting mission you gain a reward box which contains items for the crafting skill you completed the quest for. These contain materials, repair kits, legendary materials, white gear that can be deconstructed, glass style fragments and surveys. Surveys are like treasure maps, but instead of leading to a buried treasure they lead to rich material nodes. It is worthwhile to hunt these down when you have them as the rich nodes provide significantly more materials than normal nodes. To make these dailies and survey hunting easier download these addons:

  • Lazy Writ Crafter - basically crafts the items required for crafting missions with a click of a button, making these missions take much shorter
  • Lost Treasure - marks both treasure map and survey locations on your map by a red x, makes hunting both of those a lot easier

There are also master writs, which are crafting missions for master crafters. These missions require you to craft a very specific item, in the case of gear crafting skills the item type, rarity, trait and style are determined in the quest description. These master writs rewards writ vouchers which can be spent on furnishing plans, research time reducing items, the ebony motif and crafting station for your hose at Rolis Hlaalu the mastercraft mediator in your alliance capital city.

Overall crafting is an integral part of endgame. If you max crafting in multiple characters you'll have a steady income of gold and legendary upgrade materials. Each character gets 4k gold/day just from the quest reward of these crafting dailies at max level.

This concludes the crafting guide, hope it helps :) Stay tuned for more newcomer guides in the future!

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