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  1. Hello folks, As you know we are reaching 50 members, as a result of which we will have a Guild Store. This means trading in-guild. But in ESO we also have Trading guilds, so how reconcile these guilds with our own? Also in past, we had overcrowding problem in Lodge - meaning, after reaching certain numbers in the Roster (I believe it was after 150 marker), people started to ask to halt the recruitment efforts, stating "we should first know our guild mates and create a sense of family in the guild, before we add more and more names to the Roster". Those were reasonable ideas/requests, and back then we actually did halt our recruitment efforts. By the way, this happened in ESO, not in some other game. And of course, back then we were only a PvE/PvP guild, with no Trading perspectives (as the term implies nowadays, in ESO). So, to put these two factors to the perspective: I think for end-game purposes, we won't need more than 100 people in Roster. After that marker, we will be recruiting socials, even if we continue recruitments at all. And as you might know, in Lodge we do things in project-basis, meaning everything, including PvE and PvP endgame, or even RP, is a project where that project has an Overseer (e.g. Raid Leaders, RP masters etc) and related group who join that project. So by my count, our Raid Cores won't need more than 100. And I suggest we also create a Trade project where we will have Guild Store utilized. Of course we will need a dedicated Master Merchant to organize and lead this endeavor. This Trade project, as all our projects will have to be organized in a serious manner, with quality traders enlisted in it. We can use remaining few hundred slots in Roster to this end. What you guys say? Let's discuss this topic.
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