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Well, it's hard for me to give an opinion when i don't know how the game works. This is the main thing i hate about the game - i like my stats Path of Exile or Diablo style. 1) i need more stats, can anyone suggest a good mod for this? (i only have foundry tactical combat for now) some random questions (- if already answered somewhere, please post the link so that i can read up on these things) - how much do crit hits do? 1.5x? 2.0x? - what is the base fire/ice/disease resistance i have, and how does that reduce an elemental hit - how much does the armor reduce, what is the reduction mechanism for it - after the cap for armor, it's dimishing returns i presume - how much? - what's the max cap for all of the stats i have (including those that are "hidden", and for which i would need that aforementioned mod) 2) what does tanking mean, and how does it work. in the last thing from the dev's (Ask Us Anything: Variety Pack 14): "There are two taunt abilities in the game, Inner Fire and Puncture. Puncture, which morphs into Ransack, will definitely taunt a boss or any creature off of a teammate. Repeated uses of the ability, however, donâ€™t taunt the boss any more effectively. Use it once and give the enemy time to re-acquire a target: you. If the enemy was in the middle of an attack, it wonâ€™t pull off of your teammate immediately. Also, remember that other actions (such as damage and healing) may cause the enemy to re-acquire those targets even if it is focusing on you already. Using your taunt at those times is important. Remember that you donâ€™t want all of the enemies on you. Your other teammates will likely have enemies engaging them as well. In a boss situation, if used sparingly and in a timely manner, Ransack will allow you to hold and effectively tank the boss. You can also hold the boss by being the sole damage dealer on it and dealing a lot of damage, but the boss is more likely to re-acquire if you donâ€™t use some kind of taunt." Is this some kind of BS? Do all MMO's work like this? If so, dungeons are prob not for me. I expect a skill that says taunt for 15 seconds to actually taunt me 15 seconds unless somebody else taunts. But now i read the boss can reaquire even if you heal or do too much damage, irrelevant of the taunt. The only thing i understood while playing is that tanking here does not work like tanking in other games, where you have all the mobs on you and you will survive. Take 5-6 on you and you are dead, instantly. 3) Tried a vet dungeon at VR2 (i'm now 3) - Banished Cells - couldn't pass the boss that spewed flames all over the place. True, i was the only tank there, but i couldn't survive for long after my ressources where out, i had to let others take the hits, and it wasn't pretty. Not to mention there is also lag - so it happens often that i see the boss raise the claw to attack, i block, shield also goes visually up, but the hit is still not blocked when the hit lands. I'm currently with earthen heart/1h+shield/heavy armor/fighters guild +24 health points and 25 stamina points - around 2300HP - true, just random gear, no specific sets yet. (allthough i have akaviri dragonguard and 5/7 gear items have impenetrable on them)